Aion general chat has one less thing to complain about this morning, as NCsoft

takes steps to prevent folks from abusing the personal shop system in order to remain online during peak hours. The shopkeeper system has been abused terribly since the North American launch of Aion. Here’s how it was supposed to work: a player turns on the private store option, putting items up for sale into special slots, assigning prices. They

[[link]] then become a clickable shop that players can browse.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The problem that arose is that becoming a shop acted as an anti-idle, allowing players to remain connected for long periods of time with no input on their part. A player would slip into store mode, set one item at a ridiculously high price, and then wander off to eat dinner or run to the store, without fear of coming back disconnected and having to wait in line again. This contributed greatly to the long lines of people waiting to get into the game during peak playing times. With less people disconnecting, the

wait time only grew. This morning Aion’s servers went down for maintenance, and came back up [[link]] with a 30 minute timer on personal shops, which should go great lengths towards cutting down wait time. At least until everyone [[link]] figures out my special method of anti-idle, the pecking bird egg timer on the W key. Server Maintenance [Aion – Thanks Alex!]
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